Project 3: Dungeon Crawler (Roguelike)

The Dungeon Crawler project covers how to run a two-dimensional game that involves collisions and kinematic (non-physics based) movement. You will learn how to randomly generate a dungeon that scales in difficulty. This project focuses heavily on C# scripting but uses Unity classes to facilitate collisions and level generation.
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Project Includes

  • 10 Lessons
  • 30 Topics
  • 10 Checklists