You will learn how to:
- Complete a 10-page design document for your video games
- Build 3-D environments using Unity’s terrain features with textures, trees, water, and skyboxes
- Work with 3-D animations and the humanoid rig
- Launch projectiles using mouse position to determine launch angle and launch velocity
- Create explosions on contact with projectiles
- Spawn enemies on a timer
- Move enemies in a 3-D project
- Create directional, point, and spotlights
- Add animations to your user interface
Project Content
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